![]() ![]() You can utilize this behavior to hide a Hotspot by choosing “None” under “Hotspot” in the overrides panel. Hotspots are really useful because they can be placed inside Symbols where their target destination can be overridden, allowing you to reuse a Symbol but change the Target destination each time - something that doesn’t work with Links. You can also convert a Link to a Hotspot by selecting a layer with a Link and clicking the “Create Hotspot” icon in the Inspector - handy if you’ve already connected up a bunch of Artboards but decide you need to change the hit area later. You can add a Hotspot via the Insert menu, or press H on the keyboard to start drawing one. Hotspots allow you to draw a tap target over any part of your design and link it to an Artboard. If you want the clickable area of a icon or menu item to be larger than the layer it’s inside, for example, a Link can’t do that, but a Hotspot can. In some cases you might find adding a Link to a layer doesn’t give you the result you need. Hotspots: what they are and when to use them You can remove a Link by setting its Target to “None” or by selecting the layer and choosing Prototyping > Remove Links from Selection from the menu. ![]() When you add a Link, two drop points will appear at the top left and right of your Artboard, one that lets you set the Target as “Previous Artboard” and the other allows you to access a menu containing all the pages and Artboards in your document. If your document contains a lot of Artboards, you can still set a Target, without having to scroll all over the Canvas. In this case if you set the back button layer’s Target to “Previous Artboard”, clicking it will always take you back to the last Artboard you were looking at. This function is super useful if you’re creating a prototype where a single Artboard can be accessed from multiple other Artboards, like a screen with a back button. You can also set the Link’s Target to “Previous Artboard”. Now that you’ve created a Link between a layer and an Artboard you can use the prototyping properties in the Inspector to choose one of five simple, animated Artboard transitions or change the Target.Ĭlicking on the Target dropdown menu in the Inspector will show a list of pages and Artboards to choose from. When you Preview your prototype and click the linked layer in the Preview window, it will take you to its Target Artboard - simple! Click on a highlighted Artboard to set it as your Target. To create a Link, just select a layer and click the Add icon next to “Prototyping” in the Inspector or press the W key.Īn unplaced Link will follow your cursor as you move it around the Canvas and you’ll notice that hovering over an Artboard, highlights it. ![]() Inside an Artboard, you can add a Link from any layer to any Artboard. A Link connects a layer, that you want to be able to click on, to the Artboard you want to transition to - also known as the Target. The first step in creating your prototype is adding Links. To create an Artboard that scrolls when you preview a prototype, simply use a built-in or custom Artboard preset and change the height of the Artboard, once it’s on the Canvas. If you’re using custom drawn Artboards in your document and you play back your prototype in Sketch, or elsewhere, you’ll probably notice that your Artboards appear zoomed out, fitting to the height of the viewport rather than scrolling the way you expect them to.įor Sketch to understand what ‘screen size’ you’re designing for, you must first select an Artboard preset or create a Custom Preset of your own. This is a good time to point out that the size of your Artboards matters when it comes to Prototyping in Sketch. You can’t create a Link or Hotspot without an Artboard in your Canvas so we recommend creating a couple of Artboards to kick things off. To start prototyping in Sketch you’re going to need some Artboards. ANTETYPE VS SKETCH HOW TOWe know you’ve already been playing around with all the new features so we thought we’d take a closer look at how Prototyping works in Sketch, and show you how to make the most of it. Not only that but you can preview those prototypes in Sketch, test them with the Sketch Mirror app and share them on Sketch Cloud. Last week we released Sketch 49 and, with it, one of our biggest updates yet - the ability to turn your static Artboards into interactive prototypes, without ever leaving Sketch. ![]()
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